The Windows Phone From Scratch Mini-Tutorials: #1: Getting Started

This is the first in the Windows From Scratch mini-tutorial series.  This series assumes you have no experience with Silverlight nor with C#, nor .NET in general, but would like to learn to program the Windows Phone.

Hardware and Software Requirements


WindowsPhone Hardware

For all practical purposes, your choices come down to using a PC (or a Mac with Bootcamp)  and…

  • 3 GB of disk space
  • 2GB of RAM
  • A DirectX 10 capable graphics card with the WDDM 1.1 driver.
Note: you cannot run the Windows Phone 7 (WP7) Emulator under a virtual machine such as Parallels or Fusion

Software

The Operating System

  • Windows 7 or Windows Vista.  In either case, any edition and both 32bit and 64 bit are fine, but you cannot use the Starter Edition of either for WP7 development.

One Free Download With All The Software

  • Windows Phone Developer Tools This one free download includes everything you’ll need once your Operating System is in place:
    • Visual Studio 2010 Express for Windows Phone Beta
    • Windows Phone Emulator Beta
    • Silverlight for Windows Phone Beta
    • Microsoft Expression Blend for Windows Phone Beta
    • XNA Game Studio 4.0 Beta

That’s it.


Note that there are numerous programs in which you can get Visual Studio 2010 (the full edition) and much more, for no cost. Among these are the BizSpark, Dream Spark and WebSiteSpark

The Marketplace

To sell your WP7 applications through the Marketplace, you have only to register, which you can do at the App Hub .

About Jesse Liberty

Jesse Liberty has three decades of experience writing and delivering software projects and is the author of 2 dozen books and a couple dozen Pluralsight & LinkedIn Learning courses. He was a Senior Technical Evangelist for Microsoft, a Distinguished Software Engineer for AT&T, a VP for Information Services for Citibank and a Software Architect for PBS. He is a Xamarin Certified Mobile Developer and a Xamarin MVP and a Microsoft MVP.
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