Vibrating the phone

Windows Phone Tutorial

A little vibration added to your application can be just the haptic feedback needed. It turns out that vibration is absurdly easy to add; so much so that discussions of adding vibration typically come with the caveat that you want to use it sparingly; too much of a good thing can make for a very annoying application.

To see how to add vibration to an application, let’s start by creating a new application named Vibrate. 

The UI is dead simple, just a button centered on MainPage.xaml,

<Button
   Content="Vibrate"
   Name="Vibrate" 
   Height="100"
   Width="300"/>

The event handler for this button will call the Vibrate Controller’s Start method passing in a value for how long to vibrate.  You’ll need to add a using statement for Microsoft.Devices.

 void Vibrate_Click( 
     object sender, 
     RoutedEventArgs e )
 {
     VibrateController.Default.Start( 
         TimeSpan.FromMilliseconds( 200 ) );
 }

That’s really all there is to it.  Press the button, the phone vibrates.  You can imagine using this in a game of course, but also for specific (and startling) feedback in other applications as well.

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About Jesse Liberty

Jesse Liberty is an independent consultant and programmer with three decades of experience writing and delivering software projects. He is the author of 2 dozen books and multiple Pluralsight courses, and has been a Senior Technical Evangelist for Microsoft, a Distinguished Software Engineer for AT&T, a VP for Information Services for Citibank and a Software Architect for PBS. He is a Xamarin Certified Mobile Developer and a Xamarin MVP, Microsoft MVP and Telerik MVP.
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5 Responses to Vibrating the phone

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  3. Sanjeev Ahuja says:

    Hi!
    I am developing an app where I need to change the vibrating frequency of the windows phone . The normal phone vibrates at 120-150 hz , I would like to change it to 128 hz precisely . Please help .

  4. Pingback: WindowsDevNews.com

  5. Pingback: Vibration Behaviors for Windows Phone – Part 1 | Xyzzer's Dev Blog

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