The $20,000 Xamarin Programmer

If Xamarin programing is going to be how you make your living,  then I highly recommend this list of hardware and software.

iOS, OSX, Android, Windows Phone, Windows


ParallelsIf you are going to develop on both Mac and Windows, it is painful to switch back and forth between machines.

Ideally, you’ll run Windows on a Mac, using Parallels or something similar. Parallels is the right thing, but you need hardware that will fully support dual operating systems.


MacProBut even a fully tricked out MacBookPro is not quite powerful enough to make this entirely painless.  When compiling in Windows, I find that the Mac slows to a crawl.

The solution is to get serious and buy a MacPro (desktop) with enough memory (32GB) and enough Cores (6) to never experience a slow down.  You’ll also want to get a lot of storage, I recommend at least a Terrabyte of Flash storage.  This configuration will set you back just over $5,000.


Continued here



About Jesse Liberty

Jesse Liberty has three decades of experience writing and delivering software projects and is the author of 2 dozen books and a couple dozen Pluralsight & LinkedIn Learning courses. He was a Senior Technical Evangelist for Microsoft, a Distinguished Software Engineer for AT&T, a VP for Information Services for Citibank and a Software Architect for PBS. He is a Xamarin Certified Mobile Developer and a Xamarin MVP and a Microsoft MVP.
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