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Tag Archives: WindowsPhone
Mango From Scratch As noted in earlier posts, Mango represents a move from Silverlight 3+ to Silverlight 4, and with that comes ICommand on ButtonBase and Hyperlink (and classes that derive from these two). This is a significant breakthrough, especially … Continue reading
Windows Phone From Scratch #50 In a recent posting, I demonstrated how easy it is to add buttons to the phone’s Application Bar. I went back to that application to disable the “faster” button when the maximum speed was reached. … Continue reading
Windows Phone From Scratch #49 In my previous posting, I demonstrated how to register a touch (or tap) on Windows Phone. Today I will extend that to implement Double-Touch. To begin, I need to go back to the original Touch … Continue reading
I’m pleased to report that the first iteration of Conway’s Life, documented here, is now in the marketplace. [ Updated March 24 with Faster/Slower Buttons ] Following the conventional rules of Conway’s Game Of Life, the screen is divided into … Continue reading
Windows Phone From Scratch #42 We would like to live in a world in which any time you turn your phone on the network is there, full strength. We’d also like to live in a world of peace and … Continue reading
Windows Phone From Scratch #41 There has been some confusion about how to make the Silverlight Unit Tests work on Windows Phone. The latest release of the Silverlight Unit Tests comes with the Silverlight Toolkit, and it targeted at … Continue reading
Part 8 in the Full Stack series in which Jon and I are building an entire application from conception to delivery that includes MVC 3 ASP.NET, Silverlight and Windows Phone. Also available on Channel 9
Windows Phone From Scratch #39 In yesterday’s posting we looked at the Sterling Database. and how to set up and initialize tables, store an retrieve data. Today we’ll build on that to set up the database in App.xaml so … Continue reading
Windows Phone From Scratch #38 When you wish to persist state across usages of your application, Isolated Storage allows you to write to the disk and stash away key-value pairs. For state, this is usually sufficient, but if what you … Continue reading
Reactive Programming, Posting # 7 In Part 1 of this 2 part posting we looked at capturing the mouse movements. The key code in Part 1 was, var q = from start in mousedown from pos in mousemove.StartWith( start ) … Continue reading
Talking with Corey Schuman about Windows Phone, Blend and more. Listen | Return to Yet Another Podcast Call in comments: 1-347-YAP-CAST
Databinding is a somewhat advanced topic, typically covered in the second or even the final third of most Silverlight books. We’re going to tackle it in the next couple mini-tutorials because It isn’t difficult to understand It isn’t difficult to … Continue reading